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Post by [Rogue]Notbe on Apr 13, 2006 20:54:04 GMT -5
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Post by Vaelen on Apr 13, 2006 20:55:03 GMT -5
Don't see any problems, just give us their site and leader and his email and whatnot.
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Shuuto
Full Member
Shrouded Defender
Posts: 205
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Post by Shuuto on Apr 13, 2006 21:00:19 GMT -5
Which games do they play?
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Post by [Rogue]Notbe on Apr 13, 2006 21:00:44 GMT -5
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Post by [Rogue]Notbe on Apr 13, 2006 21:01:51 GMT -5
i think they only play SBF2.
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Shuuto
Full Member
Shrouded Defender
Posts: 205
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Post by Shuuto on Apr 13, 2006 22:05:17 GMT -5
Well, they have a very *ahem* basic way of choosing who gets promoted or recruited. There's nothing particularly wrong with going by skill, but these policies are, quite frankly, idiotic even if they are trying to go about it that way. www.freewebs.com/gaplox9/recruitinginfo.htmwww.freewebs.com/gaplox9/rankinfo.htmAlso I've done a review of their ingame behavior, and they have nothing against wall glitching or deliberate team-killing, which is yet another giveaway that they may very well be, in fact, children. I am very pessimistic about {DARK} in terms of being a competent ally, but I will be in favor of an alliance.
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Post by Vaelen on Apr 13, 2006 22:08:20 GMT -5
They need some forums, so I can get a feel for them out of game. I mean, if they arent real bad people, we can guide them into the way of |_337|\|355.
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Post by [Rogue]Notbe on Apr 13, 2006 22:16:59 GMT -5
and the founder's xfire is: jotheshmo. if anyones wondering.
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Post by maverick666 on Apr 13, 2006 23:21:20 GMT -5
I read the sites, erm.. clan stuff, like history. They need to learn grammar, no offense but they have very choppy sentences, and use double negatives, and they used "and" in front of a vowel
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Post by [Rogue]Notbe on Apr 14, 2006 23:42:52 GMT -5
ummmm i accidentally got the fouder mixed up with someone else in the clan the founder is actually {DARK}GM.Darklore, not jotheshmo. little mistakey woo.
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Post by (>FSB<)Volxen on Apr 20, 2006 22:46:20 GMT -5
I agree with Shuuto: basing ranks on skill (and especially on skill alone) is never a good thing, because it usually leads the members of a clan to adopt elitist mentalities, and then all the members care about is improving their skill, so they can keep getting higher and higher ranks. This then leads the clan to becoming a big competition, where people fight to get more kills and higher ranks, which entails internal conflicts and other problems; the members will most likely not consider each other friends, because they want to outdo everyone in kills so they can get the higher rank. When certain people get promoted because they have more kills, it is likely that those of lower ranks will get this extreme sense of jealousy, and as a result will not like the people who got promoted when they didn't because they consider it to be unfair. In the end, all everyone cares about is getting more kills and higher ranks; not about just having fun and making friends, which is what truly produces a great, worthwhile clan. Never run a clan where the most important thing is skill.
Also, an alliance will not be possible if {DARK} has no forums.
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Post by (>FSB<)Frugs!!! =D on Apr 21, 2006 18:43:29 GMT -5
forgive me ryan, but i disagree a bit with that last statement.
Remember that basing on skill can improve members' gaming abilities and create some healthy competition. Of course that basing on skill alone doesnt make a good clan, but i do think that it should play a part. A clan is for gaming, and if everyone is racing for a promo, they will try harder and thus, leading to better playing skill, which in the end, makes the clan better.
I do lead my guild in this fashion. The ones who are active the most, have good heroes, and good overall personality, become trustworthy officers. I know that personality makes people friendlier, but it wont help the Clan/Guild in an overall rating. Those 3 factors, in my opinion, makes the best member.
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Post by (>FSB<)Volxen on Apr 21, 2006 19:12:55 GMT -5
Yes, basing a clan on skill can potentially improve one's skill, but it also has many negative effects, which people are either failing too acknowledge or simply never thought of when they decide to run things, such as promotions, on skill alone. The problem, as I stated, is that people will go overboard and become overly obsessed with skill and put too much emphasis on skill; the clan will eventually consist of a bunch of members who simply want more, more and more kills so they can outdo everyone else and get the highest rank. This leads to those members usually becoming hot-headed, and adopting elitist-like mentalities. The point is sometimes if one develops too much skill, their personality is destroyed because it gets to their head; I have seen this happen on many occasions. This is because when a lot of the more..... younger and more immature gamers develop any level of skill, they will get hot-headed and envision themselves to be the best. This is because a lot of people do not know how to be skilled, while still maintaining a good personality and using their skill to help others, instead of using it to try and bring down others who are less skilled.
It is also very important to know the difference between healthy and friendly competition, and people flat out hating and despising each other because they consider them a rival that they must "own". This is because again, a lot of gamers have a tendency too focus on skill too much, especially when it is necessary to get a high rank in a clan. With circumstances like this, healthy competition can turn into a bitter rivalry in an instant. One must be careful to make sure they do not let their skill get to their head, and a lot of people are not capable of doing this.
In a clan with ranks, promotions should be decided on personality, but also on credibility, and a lot on leadership and one's ability to lead the division, clan, or whatever they are leading. For example, if someone has great leadership abilities and experience, but perhaps is only a decent or average player, but not an expert, he should be given the position of General, rather than some member who may be more skilled than him, but also is a hot-head and acts like an elitist. Hopefully you are starting to see what I mean. By {Dark}'s current standards, a very immature and hot-headed player could potentially receive a rank like General before the person who has better leadership abilities and experience, simply because he does not have as many kills.
Rather than making skill something necessary to move up in the ranks, it should be something that should be taught by more experience players to those who wish to improve their skills; something optional, since clans are, after all, supposed to exist for people to have fun and meet new people and friends. Generally, one's skill improves over time anyways, and time is usually a prerequisite to gaining a high rank in a clan. So if someone joins a clan as a private, by the time they are a General, their skill level will most likely have improved a great deal by that time, assuming that they where not already skilled when they joined the clan to begin with.
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Post by (>FSB<)Frugs!!! =D on Apr 21, 2006 20:22:16 GMT -5
Well put my friend, i just wanted to state out that personality and leadership abilities are important but skills are important too. Of course it isnt everything, and it really should be the least looked for, but remember that a clan without no skill falls apart. Thats is why i am emphasizing that point. I too perfer personality more, but abilities in game are to be taken in considerate on some occasions. Also, i am very glad that we are debating this in a mature matter.
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Post by [Rogue]Notbe on Apr 21, 2006 22:11:33 GMT -5
well i think they got forums on the 19th i think. just to let u know ryan.
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